Hardware acceleration in Linux
Hardware acceleration refers to offloading certain tasks, typically graphical or computational, from the CPU to specialized hardware components like the GPU, video decoder/encoder, or other accelerators. This can greatly improve system performance and efficiency, especially for graphics rendering, video playback, and certain compute-heavy applications.
Types of Hardware Acceleration
Section titled “Types of Hardware Acceleration”- GPU Acceleration (Graphics)
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Used for rendering GUIs, 3D applications or desktops like labwc, cosmic.
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APIs involved:
- OpenGL / Vulkan
- Mesa 3D (open-source graphics library)
- Video Acceleration (Decode/Encode)
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Useful for smooth playback of high-definition video.
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Libraries/interfaces:
- VA-API (Video Acceleration API) – Intel, AMD
- VDPAU (Video Decode and Presentation API for Unix) – NVIDIA
- NVDEC / NVENC – NVIDIA proprietary decoding/encoding
- V4L2 (Video4Linux) – General video capture/encode API
- Compute Acceleration
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Used in AI, ML, and general purpose GPU computing.
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Technologies:
- OpenCL (open standard)
- CUDA (NVIDIA-specific)
⚙️ How to Check If It’s Enabled
Section titled “⚙️ How to Check If It’s Enabled”-
GPU Info
Terminal window glxinfo | grep "OpenGL renderer" -
Video Acceleration Check
Terminal window vainfo # For VA-APIvdpauinfo # For VDPAU -
GPU workload check
Terminal window intel_gpu_top # For Intel Platformsnvidia-smi # For Nvidia Platforms -
General Acceleration
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Monitor CPU usage during video playback using
htop
ortop
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If CPU usuage is low, hardware acceleration is likely working.
🎥 Video hardware acceleration support in browsers
Section titled “🎥 Video hardware acceleration support in browsers”-
For Firefox
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In URL type following:
Terminal window about:support # Then scroll down to find Media section to find Codecs supported with Hardware Decoding
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For Chrome
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In URL type following:
Terminal window chrome://gpu # Then scroll down to bottom to find `Video Acceleration Information`
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